As you’ve probably already read in some interview, I’ve worked at the big C for over 6 years. From 10 hour translation sessions at major events, to testing games for errors, and finally producing a major title. It’s certainly had its ups and downs but now my first major packaged title is hitting the US stores.
Sometimes it seems surreal that a country boy from Ohio would end up producing a title like this in a Japanese company. Other times, it all seems like a blur. But the one thing that goes without saying is that after everything is said and done, it’s always been great to have such a great group of fans.
The scores for the game have hit high and low like I expected. I’d imagine even the original game would have gotten some low scores as well for being too hard. But, they are roughly equivalent to what Lost Planet got (although the PS3 and Xbox scores are reversed) and I think that was a far underrated game when it came out.
So now that it’s all over, let’s have a little fun. I’ve started a thread in the forums here listing some of the “achievements” that we’ve accomplished over the last few years. For those of you who aren’t playing Bionic Commando already, feel free to join the thread and add some of your own achievements (or achievement you think we should add to our list of accomplishments)
The rest of you had better get out there and get swinging! It's the Summer... what else do you have to do!
Ben


Comments
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Congratulations!
It looks really awesome and i can't way to play it!Congrats
Congratulations on your accomplishments. Hopefully the game will do well commercially because, at the end of the day, that's what counts for the future of the franchise. I'll do my part, like I did with BC:R, and have been urging others to do the same, since I believe the game is worth it.We can only hope that more people have the passion and the courage to do similar things in the future, be it for old classic IPs that deserve to be revitalized properly, or new, innovative IPs.
However it turns out, it's been a fun ride and I'm thankful that, through the blog and the podcast, I was able to follow along.
Thanks for everything Ben & co. and best of luck in the future.
Way to go, Ben
I'm with Gamedge and hyperslug. I started listening to the podcast not knowing anything about the new game or even the original, really. I came for Ryan Payton's interview but when that was over I became interested in what you were trying to accomplish with Grin and Capcom.It's been fun following this game and I hope this isn't the last we've heard of Top Secret and Bionic Commando! Great work!
Looking forward to future podcast
New games and new challenges at Capcom. Hope that you continue with the podcast. Looking forward to hear about some future projects, plus your opinions about what is going on the industry.