Podcasts
Latest Podcast
Top Secret File 015: Lars Bonde, Lead Animator
We talk animation and Danish bacon with Lars Bonde, the lead animator at Grin. Find out what turns a mass of polygons into a living character and how cut scenes get made - and in a special update, we'll tell you when you can expect to be playing BCR.
Duration:: 01:04:35
Date:: 13-05-2008
Podcast preview
Per, Dan and Dan - The Grin Production Team
In the next Top Secret we report semi-live from Sweden with Per Juhlen, Dan Eriksson and Dan Thronstrom, the producers at Grin. We'll be talking about the difficulties of making games across borders and the down-and-dirty basics of what goes into making a game. If you've ever wanted to know what goes into making a next-gen title day-to-day, now is your chance - send in your question below!
Date:: 27-05-2008
Top Secret File 014: IGN's Anoop Gantayat and Destructoid's Brad Rice
Date: 29-04-2008
In a change to our scheduled programming, IGN's Anoop Gantayat and Destructoid's Brad Rice join us on the podcast after taking part in our Three Days of the Commando multiplayer event. We talk Japan with these Oriental experts, as well as answering a small mountain of reader mail and playing the Bionic 1980s Game. It's a special leg warmers and chest hair Top Secret!
Top Secret File 013: Insomniac Games' Full Moon Show
Date: 15-04-2008
James and Ryan from Insomniac Games, the makers of Resistance and Ratchet & Clank, join us for a special podcast crossover. We compare Western and Japanese gaming philosophies, and wax philosophical about you guys, the fans! Plus, we explain everything you need to know to learn Japanese. Check out the next Full Moon Show on April 17th to hear the Top Secret team in action!
Top Secret File 012: Christian Svensson, VP of Strategic Planning & Business Development, Capcom USA
Date: 01-04-2008
Christian Svensson joins us from across the Pacific to talk about the rebirth of Okami on the Wii, as well as the challenges of bringing Japanese games to the West and the future of Capcom! Christian also talks about Capcom's other downloadable titles, including Super Street Fighter II HD Remix!
Top Secret File 011: Kris Zimmerman, Voice Director, & Chip Beaman, Voiceover Manager
Date: 18-03-2008
Top Secret goes on location at the voice recording session of Bionic Commando in Hollywood, California, as we talk to Soundelux VO manager Chip Beaman, and the Voice Director of Bionic Commando, Kris Zimmerman. We find out what it takes to make a game sound great, and explore the mixed past of Capcom voiceovers.
Top Secret File 010: Minae Matsukawa, Producer, Ace Attorney series
Date: 04-03-2008
There can be no objections to this week's special guest - the producer of the Ace Attorney series, Minae Matsukawa! To coincide with the release of Ace Attorney: Apollo Justice, Matsukawa-san will be talking about the development of the popular handheld series, being a female producer in Japan, and the future of the series. She'll also be deciding which lucky listener will win signed AA goods taken straight from the evidence locker.
Top Secret File 009: Mark MacDonald and John Ricciardi, Games Industry Veterans
Date: 19-02-2008
It's two gaming media veterans for the price of one: podcast legend and "Gaming Jesus" Mark MacDonald, and the co-founder of localization company 8-4 and longtime Japan resident John Ricciardi, join us on the show, discussing the games industry in Japan and abroad. We'll also be talking about the Alpha version of Bionic Commando, and debating the price point for Bionic Commando Rearmed. Have your say!
Top Secret File 008: Ryan Payton, Assistant Producer, Kojima Productions
Date: 05-02-2008
Two podcasts collide as Capcom's Top Secret goes up against Konami's Kojima Productions Report! The assistant producer at Kojima Productions, Ryan Payton, tells us about Metal Gear Solid 4 and working with Hideo Kojima, while we choose the worst and hardest classic games to play through this year, and deliver the official response to the petition calling for Bionic Commando on Wii!
Top Secret File 007: Simon Viklund, Director 'Bionic Commando Rearmed'
Date: 22-01-2008
Simon Viklund, the Director of Bionic Commando Rearmed, joins the podcast today to tell us all about this fantastic return to side-scrolling action. Everything you want to know about Rearmed is right here. The multi-talented Simon also makes all of us feel worthless in comparison, as he discusses the music in Bionic Commando, where he is the Sound Director.
Top Secret File 006: Brian Ashcraft, Kotaku
Date: 08-01-2008
Kotaku's Brian Ashcraft joins us for the first Top Secret of 2008, with a heated discussion about the importance of games journalism, Kotaku and their opinion of Bionic Commando, and the state of gaming in Japan. Ring in the New Year with this frank discussion of gaming today.
Top Secret File 005: Keiji Inafune, Capcom Head of R&D
Date: 19-12-2007
Keiji Inafune, the creator of Mega Man, Onimusha, Dead Rising and many more, joins us on this special festive podcast to answer listener questions about his work at Capcom, the future of Mega Man, and the best game he's played this year.
Top Secret File 004: Hironobu Takeshita, Producer 'Zack and Wiki'
Date: 11-12-2007
Takeshita-san drops by to discuss the performance of the acclaimed Wii game, as well as the Breath of Fire series, We Love Golf, why he wants to kill all monkeys - and sings us a very strange Bionic Commando song...
Top Secret File 003: Ulf Andersson, Creative Director
Date: 27-11-2007
This week's guest is Director Ulf Andersson, joining the team live from the home of Swedish developers GRIN, discussing story changes, character design and if we'll see colors in the final game! Ben Judd and the team also respond to your questions.
Top Secret File 002: Motohide Eshiro, Creative Advisor
Date: 13-11-2007
Capcom Japan's Creative Advisor Motohide Eshiro joins Producer Ben Judd to discuss his role on Bionic Commando, how Capcom Japan are involved, and his thoughts on Swedish girls. The team also responds directly to your questions on Bionic Commando.















Post a Comment