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Podcasts
Latest Podcast
Top Secret File 022: Everything Changes
The Top Secret team says a temporary goodbye to one member, welcomes a new member, christens another "Iceboy" and talks about the issue of controls in games and gives an update on next-gen Bionic Commando. Also: in case you haven't bought a copy of Rearmed on 360 yet, we're giving copies away! Listen in to find out how.
Duration::: 00:57:31
Date:: 26-08-2008
- Username:
- capone_adam
- Date posted:
- 05-09-2008
Quality of dialogue/acting in Capcom games.
PLEASE PLEASE PLEASE could someone answer my question, it's become quite a debate in my local forums for some time.
Many of the big Capcom games (ResidentEvil, DevilMayCry, LostPlanet etc) have really cheesy dialogue and voice acting. It's become a charm of those games and most fans wouldn't want it any other way. However there is a small part of me that doubts if Capcom are actually aware of this whole cheesy dialogue and acting. Sometimes I wonder if they actually aware of it, maybe they actually think the quality is top notch? So my question is does Capcom set out to make these cheesy dialogue and acting on purpose?
Adam, Netherlands


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